Junesforge vs the agency
A lot of agencies in India are a founder, a salesperson and a phone full of freelancers. You pay for the name on the invoice. The work goes to someone like me, hired on contract after you sign, for a fraction of what you paid.
This happened
2.75×
the price through an agency, for the same person doing the same work
Freelancers in India quote low to compete with agency names. Agencies hire those same freelancers and bill you as if they had a team. You pay twice for one person: once for the work, and once for the letterhead.
From the inside
Many small agencies are two or three founders and someone in business development. Selling is their job. They stay short-staffed on purpose, because every salary they do not pay is margin, so your project goes to whoever is free, or to whoever they hire after you sign. I have worked in these teams.
A good videographer or video editor is rare, so most agencies keep one. Your shoot joins their queue, and your edit gets whatever time is left.
Most agencies do not keep developers. They find one per project, on contract, at the lowest rate they can get. I know because I am who they call.
The best designers leave small agencies fast, for in-house roles, top studios or their own practice. The portfolio you were shown was made by people who may be gone. Who gets your project is decided after you pay.
Judge the thinking
On my home page is how I see marketing: 67 functions, from the brand’s voice to its packaging to its posting schedule, wired into one integrated circuit. It is the map I work from on every project.
An agency splits that map across five departments and a contractor. Here, one person holds all of it.
See the circuit →To be fair
Running a national TV campaign, fifty deliverables a month, or crores in media spend? Hire one. The good ones exist, mostly at the very top, and they earn their fee. For a brand, a website or a product built properly, you do not need five layers of people. You need the one doing the work.
Same work, no markup. You talk to the person building it, from the first call to launch day.